Title: Skillshare – Advanced Keyframing in After Effects
In this class I’m going to focus on creating smooth animations from building momentum, bouncing, swinging, mimicing gravity and underwater physics. There are a number of different types of animations that I cover in this class so be sure to download the aftereffects file and you will be ready to start right away
Title: Gumroad – Stone Wall Material Creation in Substance Designer
Stone Wall Material Creation in Substance Designer is a video tutorial.
There are two versions to choose from. The first option one will have only the tutorial videos. The second options will include the tutorial videos as well as the Substance source file. You can choose on the right above the price input.
In this tutorial we will go over on how to create this stone wall material from start to finish. Once you have completed this tutorial you should have an understanding of how to create a stone wall material and take away these tips and work flows to your own work.
What we will go over are topics such as:
Gathering and looking at our reference
Creating the height map for the stones
Creating the height map for the mortar
Creating the roughness map
Creation of the Base color
Doing final tweaks
Presentation inside of Marmoset Toolbag 3
Skill Level – Intermediate or above
(we will not cover any of the basics of Substance Designer).
Title: Lynda – Cert Prep: Unity Scripting and Publishing (2019)
Info: Become Unity certified and show employers you have the Unity skills they are looking for. Improve your chances of landing that dream job doing what you love most—making games, architectural visualizations, or films. This course helps you study for the scripting and publishing portion of the Unity Certified Associate exam. Instructor Alan Thorn covers the basics of scripting, demonstrating how to create a C# script in Visual Studio, print to the console, and create useful scripts that make 3D objects move and react. He also discusses making timed behaviors, generating path-finding data for helping nonplayer characters (NPCs) navigate environments intelligently, and using finite-state machines to help NPCs make decisions. Plus, learn how to use physics to make objects that behave realistically within game worlds.
Title: Lynda – Lightroom and Photoshop: Black and White Photography
Info: Shoot in color, but think in black and white. In this course, Bryan O’Neil Hughes—the director of product management at Adobe—shares some of his favorite techniques for transforming color photographs into black and white using Lightroom and Photoshop. Learn how to prepare and fine-tune your photographs in Lightroom, and then move the images into Photoshop to take advantage of its nondestructive adjustment layers. Find out how to use the Silver Efex plugin for making monochrome adjustments. See how to convert video to black and white. Bryan closes with a video that pulls all the lessons together in a single end-to-end workflow, and demonstrates how share a portfolio using Spark.
Skillshare – 3D Character Creation in Cinema 4D: Modeling a 3D Robot
Title: Skillshare – 3D Character Creation in Cinema 4D: Modeling a 3D Robot
In this course you will learn the process of creating a 3D robot in Cinema 4D. We will start with an empty file and work our way up to modeling, texturing, and rendering a 3D character that looks awesome and is animation friendly.
We will get the most out of the different tools that Cinema 4D offers, implementing different modeling techniques as well as a recycling method that will help you save a lot of time in this and any other 3D project you work in the future.
Then, we will texture our character using both, stock materials that Cinema 4D comes with, and materials that we create ourselves.
Finally, we will use a few HDR images to lit the final scene, and make some amazing renders.
This course focuses on creating the 3D character you can see in the promo video, but you can use the techniques you learn here to create any other robot you want.
I’m confident that at the end of this course you will have a solid understanding of the 3D modeling process and you will be able to start creating your own 3D characters.