Title: Lynda – Cert Prep: Unity Scripting and Publishing (2019)
Info: Become Unity certified and show employers you have the Unity skills they are looking for. Improve your chances of landing that dream job doing what you love most—making games, architectural visualizations, or films. This course helps you study for the scripting and publishing portion of the Unity Certified Associate exam. Instructor Alan Thorn covers the basics of scripting, demonstrating how to create a C# script in Visual Studio, print to the console, and create useful scripts that make 3D objects move and react. He also discusses making timed behaviors, generating path-finding data for helping nonplayer characters (NPCs) navigate environments intelligently, and using finite-state machines to help NPCs make decisions. Plus, learn how to use physics to make objects that behave realistically within game worlds.
Title: Packt Publishing – Beginner and Advanced Lighting in Unity
This section teaches the basics of developing in Unity. It provides students with the opportunity to work with 3D models. Whether you have never programmed before, already know the basic syntax or want to learn about the advanced features of Unity, this course is for you!
Style and Approach
The course is designed to take you from absolute beginner to advanced levels. If you are an experienced programmer the lessons are designed in a way to help you get up and running fast.
What You Will Learn
Intro to lightning
Creating particle effects in Unity
Working with skyboxes & directional lights in Unity
Using point lights to create a mood in Unity 3D
Working with spotlights & subtle light changes
How to bake lighting & support mobile games in Unity