Title: Gumroad – The Art Of Effective Rigging In Blender
Rigging plays a very important role in both the gaming and film industry. A bad rig can make production a real nightmare while a good rig can save you a lot of time and allow you to achieve more with your characters and models. Unfortunately this is often bypassed as most 3D artists are quickly discouraged or intimidated by rigging. This course is designed to help you overcome this barrier and take your rigging skills to the next level.
Content description :
Chapter 1 : Covers the foundation of rigging from its very definition to its application in short, comprehensive videos.
Chapter 2 : We will rig our first character, creating a very basic mechanism to learn the fundamentals of rigging. Including driver creation and custom properties.
Chapter 3 : We’ll take our character to the next level by creating a much more complex mechanism from scratch, building on the previously aquired knowledge and pushing it further. Including switchable FK/IK chains, complex foot roll mechanism, rubber limbs, custom shapes, bone groups…etc
Chapter 4 : Covers the different techniques used for facial rigging, whether it’s pure bone based or incorporates shapekeys.
Chapter 5 : We will rig the Crimson Ronin character entirely (including accessories), including all chapter 3 mechanisms and additional facial rig technics.
Chapter 6 : This chapter covers some of the mechanisms that weren’t covered in previous chapters such as an advanced tail rig, tongue rig, bbones and additional modifiers.